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In a deathmatch game, you earn money by capturing drop pods, then use it to purchase weapons and abilities for yourself and up to two other units. Or you can save up for better stuff later on.
In Survival mode, up to four players cooperate to defeat an army of enemy AI. Each wave pits you against enemies with different weapons and abilities. You receive a fixed amount of money after each wave, and no helper units are allowed.
|Tab||Switch between primary / secondary weapon|
|F||Lunge + melee|
|Q or E (depending on which unit you want)||Attack the highlighted enemy or capture a drop pod.|
|Double-tap Q or E||Activate the unit's special ability.|
|Shotgun||Slow rate of fire. Effective at close range. Holds eight shells.|
|Chaingun||High rate of fire. Inaccurate and weak at long ranges. Cheap but less effective than most weapons.|
|Sniper||Medium rate of fire. 2X zoom. Infinite range. Capable of one-shot kills. Holds four bullets.|
|Pistol||High rate of fire. Medium range. Holds twelve bullets. Capable of pinning enemies to walls.|
|Grenade launcher||Very slow rate of fire. Blasts surrounding units and objects away upon detonation. Good area damage.|
|Molotov||Very slow rate of fire. Catches nearby enemies on fire, causing lethal damage over time. Good for weakening enemies before switching weapons.|
|Cloak||Permanently cloaks one unit from enemy AI units. When activated, cloaks the whole squad from AI units for ten seconds.|
|Shield||Permanently decreases ranged damage for one unit by 50%. When activated, shields the whole squad for ten seconds. Useless against fire, grenades, and melee weapons.|
|Awesome||Renders one unit invincible for ten seconds upon activation. Also drastically increases movement, firing, and reload speed.|
|Kamikaze||Unleashes a powerful suicidal explosion after a three second delay upon activation.|
|Rocket||Upon activation, launches one unit toward the targeted enemy, causing a devastating explosion upon impact.|